﻿#pragma once
#include "Hero.h"
#include <Windows.h>
class Page {
public:
	virtual void loadPage() = 0;
	virtual void updatePage(Hero& hero) = 0;
	virtual bool isquitPage(Hero& hero) = 0;
	virtual void drawPage(Hero& hero) = 0;
	virtual int get_position() const=0;
private:
	bool isquit;
};